Update 1.08
The wheels on the mesh don't collide with peds/players now.
Getting out the Firetruck at high speeds won't damage you.
On "Social Rejection", the dialogue speaker after collecting Elliot to drop him off is corrected.
The pathfinding for when Elliot and his girl walk to the cafe should be more reliable.
Elliot now doesn't randomly have the chance to walk back to the car even though he should go for coffee on "Social Rejection".
Failing the mission "Social Rejection" acts better when Elliot confers with the girl, also removed the fail because she's unneeded after Elliot's finished.
On "Convoy Intervention", if the enemies die and get alerted at the same time, they don't get out anymore.
Destroying a car before the enemies realize now removes the Vehicle POI on "Convoy Intervention".
Realigned some AI Path tangents.
Altered the handling of the "Thruster" car.
Driving your vehicle in water doesn't remove camera and move input now.
The vehicle needed in "Underground Extortion" can count as done by rolling/pushing it in to the garage as well.
Starting "Elliot's Retribution" now checks if you have a semi/auto weapon and if not, he gives you one; doesn't rely on number of owned weapons.
Weapons are now cleared correctly on the prison section in "Elliot's Retribution".
Replay's now store some attributes about vehicles, mainly the color.
Peds/Enemies can now successfully read the driver of the vehicle if it's an NPC.
When peds die, it's more consistent at showing the death animation; happened from overlay-anims overriding.
Changed the rotation of Ryan's car on "Chaperone" and "Ransom".
Saving the game now advances the time by six hours.
The gunstores are now 24/7; end of work value wasn't inclusive.
Modified the damage and firerate of the Mac10 and Uzi.
Playing a replay when your dead in a ragdoll now doesn't get back up after it finishes.
When the player respawns, the animation is reset now. (Had issues with the cached ragdoll pose)
Playing a replay that has the camera item selected doesn't break vehicle cameras.
Aiming an item that has an attachment then quickly entering a vehicle doesn't change the roll on the camera.
Get BSA: Rohan and Abdul
BSA: Rohan and Abdul
Status | Released |
Author | ZΣOS |
Genre | Action |
Tags | 3D, Adult, gta, Singleplayer, Speedrun, storygame, Unreal Engine |
More posts
- Update 1.0966 days ago
- Update 1.0780 days ago
- Update 1.06Dec 22, 2024
- Update 1.05Dec 20, 2024
- Update 1.04Dec 11, 2024
- Update 1.03Dec 07, 2024
- Update 1.02Dec 03, 2024
- Update 1.01Nov 28, 2024
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